← RETURNCASE FILEAR/VR / Graphic / Animation2024.11 – 2024.12
RT-CHP-006

Contours of Hidden Pain

#006

An AR poster treating the spine as a living archive of emotional experience — scan it in public space and childhood trauma unfolds as biological form.

Année
2024
date
2024.11 – 2024.12
dimension
AR interactive layer (variable digital scale)
media
AR Poster, Animation, Sound Design
tools
Unity · Vuforia · Tripo AI · Suno AI

A — RESEARCH

How childhood trauma settles into the spine. Reading across clinical literature and somatic practice, one idea kept returning: trauma becomes a frozen memory in the body, held as posture and muscle tension. The spine as a living archive of what happened to you.

References

References 02

B — STORYBOARD AND SKETCH

The storyboard set the viewing path: a poster in a public space, scanned with a phone, opening into AR. What I wanted was the transition — physical to psychological, body to mind.

Quick sketches worked out the biological vocabulary, looking for the point where line and structure have stopped being a diagram and are not yet an illustration.

B — STORYBOARD AND SKETCH 01

B — STORYBOARD AND SKETCH 02

B — STORYBOARD AND SKETCH 03

C — MORPHOLOGICAL DEVELOPMENT: FROM 2D SKETCH TO 3D FORM

To spend the time on learning Unity AR rather than on modelling, I drew by hand and converted the sketches with Tripo AI. Hand drawing keeps its own expression; the conversion lets me test forms in 3D quickly. Of dozens of generated models I kept the few that matched the theme.

C — MORPHOLOGICAL DEVELOPMENT: FROM 2D SKETCH TO 3D FORM 01

C — MORPHOLOGICAL DEVELOPMENT: FROM 2D SKETCH TO 3D FORM 02

C — MORPHOLOGICAL DEVELOPMENT: FROM 2D SKETCH TO 3D FORM 03

C — MORPHOLOGICAL DEVELOPMENT: FROM 2D SKETCH TO 3D FORM 04

C — MORPHOLOGICAL DEVELOPMENT: FROM 2D SKETCH TO 3D FORM 05

C — MORPHOLOGICAL DEVELOPMENT: FROM 2D SKETCH TO 3D FORM 06

C — MORPHOLOGICAL DEVELOPMENT: FROM 2D SKETCH TO 3D FORM 07

C — MORPHOLOGICAL DEVELOPMENT: FROM 2D SKETCH TO 3D FORM 08

C — MORPHOLOGICAL DEVELOPMENT: FROM 2D SKETCH TO 3D FORM 09

C — MORPHOLOGICAL DEVELOPMENT: FROM 2D SKETCH TO 3D FORM 10

C — MORPHOLOGICAL DEVELOPMENT: FROM 2D SKETCH TO 3D FORM 11

D — POSTER COMPOSITION

Elements pulled straight from the moodboard and combined with the 3D material. Mostly graphic design — spatial composition and visual experiment, done fast.

D — POSTER COMPOSITION 01

D — POSTER COMPOSITION 02

E — FINAL AR IMPLEMENTATION AND VIDEO PRESENTATION

Audio generated with Suno AI: two tracks layered and distorted into something quiet and unsettling. Animation and AR built in Unity with Vuforia.

More than half the project time went into learning the software. I’d like to refine this demo as my technical ability catches up.